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Interpreting the Post Game Report

The post game report can help you better understand the impact of your task selection and your conversational choices on your simStudents.  This guide explains how to interpret and analyze the results on the report.

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1) The color key indicates settings for the 6 characteristics

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Academic ability (blue)
Agreeableness (yellow )
Emotional stability (purple)
Extroversion (lilac)
Intellectual openness (red)
Persistence ( turquoise)

image12) Take a look at the beginning of the colored bar to determine Jay’s six settings at the start of the simulation

 

  • Academic ability and agreeableness are better than “as expected”;
  • Extroversion is “as expected” or average;
  • Emotional stability and persistence are somewhat below “as expected”
  • Intellectual openness is even lower than all the other settings.

image13)The background colors indicate the selection of a particular task and the dots indicate the number of intervals or “class minutes” the student works on the task. You can find the name of the task, e.g., “analyze text,” listed below the color block.

4) The vertical bar indicates that the player has used a conversational exchange.

Let’s look at what happens to Jay’s characteristics when he works on the task “Analyze text.”

  • His academic ability stays pretty constant.
  • His agreeableness quickly drops down to below “as expected” and declines further which indicates this task does not match Jay’s personality.
  • Extroversion declines too, but the teacher’s “cold” conversational exchange brings it up again.
  • Persistence and emotional stability start out at the same place. Persistence goes up due to the teacher’s “cold” conversation while his emotional stability goes down.  This makes sense, doesn’t it. A “cold” comment from a teacher could make a student feel less emotionally stable but persist on a task.
  • Jay’s intellectual openness improves somewhat indicating that the task is of some interest to him.

Note: The interval between dots represents the passage of 30 seconds of class time so  90 dots is equal to a 45 minute class.